By Kevin McGillivray
Recently Foster and I were discussing what skills need to be practiced in order to be a game designer. Here’s what we came up with. It’s not comprehensive or broken down into the smallest parts, but it’s a start.
I think these are translatable to other types of design as well.
Published 26 July 2014
Kevin McGillivray is a teacher and web developer from Wisconsin. He writes about creativity, mindfulness, code, and tea. He tweets and tumbles.